State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2024

Top 5 Shoot'em Up Games in Latin America Q2 2024

Discover the performance of the top 5 Shoot'em Up games on a unified platform in Latin America during Q2 2024, based on data from Sensor Tower.

Top 5 Shoot'em Up Games in Latin America Q2 2024

In Q2 2024, the top 5 Shoot'em Up games in Latin America showed varied trends in downloads, revenue, and weekly active users, as revealed by Sensor Tower's data. Here's an overview of their performance:

Zombie.io: Potato Shooting from Joy Net Games, released in late April, saw a peak in downloads at 278K in its first full week but experienced a decline to around 18K by the end of June. Revenue followed a similar pattern, peaking at $61K in early May and gradually declining to approximately $24K by late June. Weekly active users also saw a high of 319K in early May, tapering off to around 64K by the end of the quarter.

Survivor!.io by HABBY maintained a steady performance throughout the quarter. Downloads fluctuated slightly, peaking at 42K in late April and stabilizing around 24K by the end of June. Revenue remained consistent, with a slight peak at $37K in early April and ending the quarter at approximately $31K. Weekly active users showed minor fluctuations, averaging around 260K to 275K.

Zombie Waves-shooting game from FUN FORMULA PTE. LTD. experienced stable growth in revenue, peaking at $35K in late June. Downloads showed a rising trend, starting at around 41K in early April and reaching 52K by the end of June. Weekly active users increased from 131K to 171K over the quarter, indicating a growing user base.

1945 - Airplane shooting game by ONESOFT GLOBAL PTE. LTD. had a significant number of downloads, peaking at 220K in mid-April and stabilizing around 144K by the end of June. Revenue showed a gradual increase, peaking at approximately $21K in early June. Weekly active users fluctuated but remained strong, ending the quarter with around 846K.

Azur Lane from YOSTAR LIMITED showed modest performance with stable downloads averaging around 200 per week. Revenue saw peaks of $27K in late May but generally remained lower compared to other top games. Weekly active users hovered around 14K, showing a slight decline towards the end of the quarter.

For more insights and detailed analytics, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024